- C Compiler Binary Optimization
I attempt to see how small I can get a C program using OpenGL with only compiler flags
- Wayland
My experience with wayland
Vi IMprovedCool vim stuff
- Lorem Ipsum
Test page for all the various markup used on this site
- Godot for UI
My experience when using Godot to make a mostly UI application
- Emacs
My time with emacs and all the places you can take it to
A day of fixing bitmap fonts on Linux/X11How to get bitmap fonts to work on linux
- Basic Memory Introduction
A primer on diagnosing and fixing memory bugs in C/C++, for readers coming from garbage-collected languages.
Approximating sin(x)A look into various methods of approximating the sine function
- My Language Tierlist
A tierlist of programming languages I have used
- My custom markdown flavour
A description of my custom markdown parser
stable diffussion experimentsMy experience with Stable Diffusion
modern video and image codecsA brief look into modern video and image codecs
2024, What can the web do?An overview of modern web capabilities
- Low Latency Camera Streaming in Robotics
Lessons from debugging flaky, laggy camera streams on robots.
- WSLg with Docker
Using WSLg from within Docker with Vulkan support
- Robotic Arm System Design
Latency Transport & Controls Planning for a 6DOF Robotic Arm
- ZipLine 2024: My first dive in robotics
A description of my experience in the IIT Techfest Meshmerize robotics competition
- ASUS TUF FA507RE
A description of the bad time I've had with my new laptop
- Reverse-enginnering SVO2
The recording format from Stereolabs ZED cameras
- Cheapino
Building a Cheapino split mechanical keyboard from scratch.
- Electronic Tape Cassette
How does a tape store signal data?
- G-Senjou No Maou (Devil on G String)
A review of the visual novel